The short version
I build tools that help people see, learn, and act.
I’m Joe Sidorowicz, a Lead XR Software Engineer and technical architect with 20 years across software, interactive 3D, and immersive technology.
I architect production AR, VR, and MR platforms for training, maintenance, inspection, digital twins, and visualization across defense, aerospace, automotive, and enterprise environments.
I combine hands-on engineering in Unity, C#, OpenXR, multiplayer networking, spatial computing, WebGL, Azure, and applied AI with experience leading multidisciplinary teams from discovery and estimation through deployment.