
USCG Simplified Stability Test
A HoloLens 2 training experience that turns vessel stability theory into a hands-on spatial simulation.
View projectLead XR Software Engineer · Technical Architect · AR / VR / MR
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Immersive training, real-time simulation, mobile AR, technical animation, and the experiments that connected them.
25 projects & archives

A HoloLens 2 training experience that turns vessel stability theory into a hands-on spatial simulation.
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An on-site and off-site maintenance aid for the Coast Guard’s 87-foot cutter fleet.
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Object-aware repair guidance for night vision goggle service and maintenance.
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Autonomous fighter aircraft navigate a real-world environment in an Android AR game prototype.
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A televised look at Coast Guard augmented-reality work on Advancements with Ted Danson.
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A spatial mission-planning tool for exploring routes, terrain, and flight paths together.
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A mobile SLAM experiment for repositioning a virtual character while preserving its real-world placement.
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A HoloLens study using hand gestures to rotate a room-anchored military vehicle hologram.
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A mobile object-recognition prototype for placing and repositioning an AR military vehicle.
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A precise 3D service animation created for Honda Genuine Parts University.
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A mobile action-game prototype that shifts between handheld controls and stereoscopic VR.
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The handheld mobile version of Ghost Mercs, developed alongside its Google VR and Gear VR modes.
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A technical service animation created for Honda Genuine Parts University using a 2016 Honda Civic.
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An interactive 360-degree preview of the Apocalypse RunDown Rx game world.
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A 3D instructional animation about the radiator, built around a 2016 Honda HR-V.
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An Android experiment testing simultaneous Vuforia targets and persistent tracking.
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A mobile object-recognition demo that visually transforms a Dodge Challenger into a Lamborghini.
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A mobile VR driving experiment controlled through the phone gyroscope and magnetometer.
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A Unity Android driving game combining gyroscope steering with on-screen acceleration and braking.
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A technical 3D animation explaining the Acura tire-pressure monitoring system.
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A technical 3D animation explaining Honda tire-pressure monitoring through a 2015 Odyssey.
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A selection of product, environment, character, and effects animation from the original portfolio.
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Hard-surface, vehicle, architectural, and environment modeling studies.
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Hand-drawn and digitally colored visual sequences edited into animatics.
View projectAbout the archive
The original Joesid.com included Flash, Papervision3D, early Unity, and mobile experiments. This new portfolio keeps the strongest stories accessible while leaving obsolete plug-ins behind.
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