Lead XR Software Engineer · Technical Architect · AR / VR / MR

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Apocalypse RunDown Rx 360 VR

An interactive 360-degree preview of the Apocalypse RunDown Rx game world.

Year
2016
Focus
Game Development
Role
Game development and 360-degree capture

Making the task visible, spatial, and easier to understand.

Created in Unity, this spherical video let viewers explore a game scene by dragging the view, moving a phone, or using Google Cardboard or Gear VR.

01

Turned a game scene into an explorable 360-degree experience

02

Supported desktop, mobile, and entry-level headset viewing

03

Previewed a larger game concept in an immersive format

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